Balnazzar

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Introduction[edit | edit source]

Balnazzar is one of the three nathrezim siblings left behind in Lordaeron to oversee the demonic conquest of that land. The return of Prince Arthas, following the defeat of Archimonde, sent the three brothers packing, but they quickly regrouped and concocted a new plan to destroy Arthas once and for all.

Download (1).jpg

Hero Parameters[edit | edit source]

Base Gain
Strength-c.jpg 23 3.5
Agility.jpg 17 1.5
Intelligence.jpg 21 3.5

Combat Statistics[edit | edit source]

  • Base Damage: 25 - 35
  • Attack Type: Hero
  • Attack Range: 130
  • Base Armor: 3
  • Armor Type: Hero
  • Movement Speed: 260

Abilities[edit | edit source]

Rain of Fire[edit | edit source]

Meteor Strike.png
Type: Channeling
Targeting: All
Lv. Required: None

Calls down waves of fire that damage units in an area. Each wave deals initial damage and then burn enemies for 3 seconds.

Mana Cooldown C. Range AoE Effect
1 100 9 seconds 600 400 Deals 40 wave damage, 5 waves and 5 damage per second
2 115 9 seconds 600 400 Deals 50 wave damage, 7 waves and 10 damage per second
3 130 9 seconds 600 400 Deals 60 wave damage, 9 waves and 15 damage per second
4 145 9 seconds 600 400 Deals 70 wave damage, 11 waves and 20 damage per second

Notes:

  • Also affect buildings but with less power.

Howl of Terror[edit | edit source]

Howl of Terror.png
Type: Activated
Targeting: Enemy/Organic
Lv. Required: None

The Dreadlord lets loose a terrifying howl that causes nearby enemy units to shiver in fear, reducing their attack damage.

Mana Cooldown AoE Duration Effect
1 90 12 seconds 500 Last 15 seconds Reduce 30% Attack Damage
2 90 12 seconds 500 Last 15 seconds Reduce 40% Attack Damage
3 90 12 seconds 500 Last 15 seconds Reduce 50% Attack Damage
4 90 12 seconds 500 Last 15 seconds Reduce 60% Attack Damage

Unholy Armor[edit | edit source]

Unholy Armor.jpg
Type: Passive
Targeting: None
Lv. Required: None

The defensive prowess of the Dreadlord give a percent chance to block damage.

Effect
1 Have 15% to block, ignores 20 damage
2 Have 25% to block, ignores 35 damage
3 Have 35% to block, ignores 50 damage
4 Have 45% to block, ignores 65 damage

Inferno[edit | edit source]

Inferno.jpg
Type: Activated
Targeting: Enemy/Ground
Lv. Required: 10

Calls an Infernal down from the sky, dealing damage and stunning enemy land units in an area.

Mana Cooldown C. Range AoE Effect Combat Statistics of the Infernals
1 100 30 seconds 700 250 Deals 90 damage on the impact and stuns for 4 seconds. Brings forth a Basic Infernal Basic Infernal: HP: 1200; Damage: 40 - 51; Armor: 4
2 150 30 seconds 700 350 Deals 180 damage on the impact and stuns for 5 seconds. Brings forth a Powerful Infernal Powerful Infernal: HP: 1300; Damage: 52 - 63; Armor: 8
3 200 30 seconds 700 450 Deals 270 damage on the impact and stuns for 6 seconds. Brings forth an Elite Infernal Elite Infernal: HP: 1400; Damage: 66 - 77; Armor: 10

Notes:

  • The Infernal lasts 180 seconds.
  • Can also affect trees

Events and Others[edit | edit source]