Azeroth Wars: Legacy Reborn Wiki

We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

READ MORE

Azeroth Wars: Legacy Reborn Wiki
Advertisement

Introduction[]

Mal'Ganis is one of the Nathrezim sent by Archimonde as a jailor of the Lich King. He was chosen to head up the plot to turn Prince Arthas to Darkness, and make him the Lich King's greatest champion.

Hero Parameters[]

Base Gain
Strength-c 22 2.5
Agility 18 2
Intelligence 20 2.5

Combat Statistics[]

  • Base Damage: 22 - 32
  • Attack Type: Hero
  • Attack Range: 130
  • Base Armor: 3
  • Armor Type: Hero
  • Movement Speed: 260

Abilities[]

Carrion Swarm[]

Carrion Swarm
Type: Acivated
Targeting: Enemy/Organic
Lv. Required: None

Send a horde of bats to damage enemies.

Mana Cooldown C. Range Effect
1 100 10 seconds 700 Deals 75 damage per unit
2 115 10 seconds 700 Deals 125 damage per unit
3 130 10 seconds 700 Deals 175 damage per unit
4 145 10 seconds 700 Deals 225 damage per unit

Silence[]

Silence.
Type: Activated
Targeting: Enemy/Organic
Lv. Required: None

Silences units in an area.

Mana Cooldown C. Range AoE Duration Effect
1 60 12 seconds 700 250 Last 12 seconds (4 on Heroes) Stops all enemy units in a target area from casting spells
2 70 12 seconds 700 350 Last 14 seconds (5 on Heroes) Stops all enemy units in a target area from casting spells
3 80 12 seconds 700 450 Last 16 seconds (6 on Heroes) Stops all enemy units in a target area from casting spells
4 90 12 seconds 700 550 Last 18 seconds (7 on Heroes) Stops all enemy units in a target area from casting spells

Vampiric Aura[]

Vampiric Aura
Type: Passive
Targeting: Ally/Melee
Lv. Required: None

Nearby friendly melee units gain hit points when they hit enemy units.

AoE Effect
1 900 Gains 6% of attack damage
2 900 Gains 12% of attack damage
3 900 Gains 18% of attack damage
4 900 Gains 24% of attack damage

Inferno[]

Inferno
Type: Activated
Targeting: Enemy/Ground
Lv. Required: 10

Calls an Infernal down from the sky. Dealing damage and stunning enemy land units for 4 seconds in an area. The Infernal lasts 60 seconds.

Mana Cooldown C. Range Effect Combat Statistics of the Infernals
1 175 140 seconds 750 Deals 50 damage and summon a Basic Infernal Basic Infernal: HP: 1200; Damage: 40 - 51; Armor: 4
2 225 140 seconds 750 Deals 100 damage and summon a Powerful Infernal Powerful Infernal: HP: 1300; Damage: 52 - 63; Armor: 8
3 275 140 seconds 750 Deals 150 damage and summon an Elite Infernal Elite Infernal: HP: 1400; Damage: 66 - 77; Armor: 10

Events and Others[]

  • If you reach the Mastery: Nathrezim Elitism Mastery, Mal'Ganis along all the Dreadlord units, will get a buff.
  • If both Great Demons (Archimonde and Kil'Jaeden) die, Mal'Ganis, along all the Burning Legion, will go hostile.
Advertisement