Mal´ganis

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Introduction[edit | edit source]

Mal'Ganis is one of the Nathrezim sent by Archimonde as a jailor of the Lich King. He was chosen to head up the plot to turn Prince Arthas to Darkness, and make him the Lich King's greatest champion.

Hero Parameters[edit | edit source]

Base Gain
Strength-c.jpg 22 2.5
Agility.jpg 18 2
Intelligence.jpg 20 2.5

Combat Statistics[edit | edit source]

  • Base Damage: 22 - 32
  • Attack Type: Hero
  • Attack Range: 130
  • Base Armor: 3
  • Armor Type: Hero
  • Movement Speed: 260

Abilities[edit | edit source]

Carrion Swarm[edit | edit source]

Carrion Swarm.jpg
Type: Acivated
Targeting: Enemy/Organic
Lv. Required: None

Send a horde of bats to damage enemies.

Mana Cooldown C. Range Effect
1 100 10 seconds 700 Deals 75 damage per unit
2 115 10 seconds 700 Deals 125 damage per unit
3 130 10 seconds 700 Deals 175 damage per unit
4 145 10 seconds 700 Deals 225 damage per unit

Silence[edit | edit source]

Silence. .jpg
Type: Activated
Targeting: Enemy/Organic
Lv. Required: None

Silences units in an area.

Mana Cooldown C. Range AoE Duration Effect
1 60 12 seconds 700 250 Last 12 seconds (4 on Heroes) Stops all enemy units in a target area from casting spells
2 70 12 seconds 700 350 Last 14 seconds (5 on Heroes) Stops all enemy units in a target area from casting spells
3 80 12 seconds 700 450 Last 16 seconds (6 on Heroes) Stops all enemy units in a target area from casting spells
4 90 12 seconds 700 550 Last 18 seconds (7 on Heroes) Stops all enemy units in a target area from casting spells

Vampiric Aura[edit | edit source]

Vampiric Aura.png
Type: Passive
Targeting: Ally/Melee
Lv. Required: None

Nearby friendly melee units gain hit points when they hit enemy units.

AoE Effect
1 900 Gains 6% of attack damage
2 900 Gains 12% of attack damage
3 900 Gains 18% of attack damage
4 900 Gains 24% of attack damage

Inferno[edit | edit source]

Inferno.jpg
Type: Activated
Targeting: Enemy/Ground
Lv. Required: 10

Calls an Infernal down from the sky. Dealing damage and stunning enemy land units for 4 seconds in an area. The Infernal lasts 60 seconds.

Mana Cooldown C. Range Effect Combat Statistics of the Infernals
1 175 140 seconds 750 Deals 50 damage and summon a Basic Infernal Basic Infernal: HP: 1200; Damage: 40 - 51; Armor: 4
2 225 140 seconds 750 Deals 100 damage and summon a Powerful Infernal Powerful Infernal: HP: 1300; Damage: 52 - 63; Armor: 8
3 275 140 seconds 750 Deals 150 damage and summon an Elite Infernal Elite Infernal: HP: 1400; Damage: 66 - 77; Armor: 10

Events and Others[edit | edit source]

  • If you reach the Mastery: Nathrezim Elitism Mastery, Mal'Ganis along all the Dreadlord units, will get a buff.
  • If both Great Demons (Archimonde and Kil'Jaeden) die, Mal'Ganis, along all the Burning Legion, will go hostile.